1:47 duration. Created in 2022. Double piano, voice.
3:36 duration. Created in 2022. Organ, guitar, recorder.
2:31 duration. Created in 2022. Synths, E. Piano, drumz.
4:27 duration. Created in 2022. E. Piano, arpeggiator, brass, drums.
3:01 duration. Created in 2022. Drums, guitar, vocals.
1:46 duration. Created in 2022. Various synths.
3:20 duration. Created in 2022. Synth drums, bass, brass, vocals.
0:43 duration. Created in 2022. Piano, recorder.
2:08 duration. Created in 2022. Auto-drummer, synth bass, solo electric guitar.
4:13 duration. Created in 2022. Custom synth, piano.
1:35 duration. Created in 2022. Clavichord, orchestral drum kit, slow attack organ, glockenspiel.
3:18 duration. Created in 2021. Harpsichord, electric bass, slow attack organ, drum machine.
2:44 duration. Created in 2021. 2:44 duration. Created in 2021. Electric piano, drum machine, bass, auto-tuned vocals, soprano recorder.
2:29 duration. Created in 2020. Guitar, piano.
2:53 duration. Created in 2019. Arpeggiated piano, 808, bassline, vocals.
6:53 duration. Created in 2019. Electric piano, reverb, delay, distortion.
4:32 duration. Created in 2019. Harmonic 5th multitracking, sound effects, vocals.
2:36 duration. Created in 2018. Hammond organ doctored improv.
2:52 duration. Created in 2018. Custom analog synth patch in two voices.
1:45 duration. Created in 2018. Thunder sound effects, multitracked synth with sequencing.
2:17 duration. Created in 2018. Harpsichord, saw bass, funkadelic synth lead, percussion.
0:58 duration. Created in 2018. Electric piano with some sequencing effects and percussion.
1:15 duration. Created in 2018. Electric piano, EDM drum kit, fuzzy saw lead.
2:34 duration. Created in 2017. Vintage synthesizer voices and an 808 drum machine.
1:07 duration. Created in 2017. Electric bass, drum machine, and nylon string guitar.
0:38 duration. Created in 2017. Synth brass.
0:20 duration. Created in 2017. Grand piano synth.
1:41 duration. Created in 2017. Nylon string guitar.
2:32 duration. Created in 2010. Retuned electric guitar and generated digital sound. One of a three-part audio installation. The title of the installation, which includes all three compositions and was printed verbatim on the gallery wall, is "Three Compositions, the Pitches of the First Being Derived From Familiar Mathematical Constants, the Pitches of the Second Being Derived From the Harmonic Series, and the Pitches of the Third Being Derived From Sequential Quarter Tones", and refers to and describes each piece in its order of appearance on this page. So, this first piece ("One") has its pitches derived from mathematical constants.
2:28 duration. Created in 2010. Retuned electric guitar and generated digital sound. Two of a three-part audio installation (see text info for "One", above). This second piece ("Two") has its pitches derived from the harmonic series.
2:08 duration. Created in 2010. Three of a three-part audio installation (see text info for "One", above). This third piece ("Three") has its pitches derived from sequential quarter tones.
0:31 duration. Created in 2007. Solo electric guitar.
1:10 duration. Created in 2002. Generated digital sound.
2:23 duration. Created in 2002. Generated digital sound and electric guitar/feedback.
1:01 duration. Created in 2002. Generated digital sound and talking stuffed shark.
2:43 duration. Created in 2002. Generated digital sound and digitally manipulated electric guitar.
0:56 duration. Created in 2002. Generated digital sound.
2:37 duration. Created in 2002. Generated digital sound.
3:37 duration. Created in 2002. Random composition engine, guitar, spoken word.
1:35 duration. Created in 2001. Generated digital sound and spoken vocals.
0:44 duration. Created in 2001. Drum machine, guitar, computer voice.
1:08 duration. Created in 2001. Nonverbal, digitally manipulated vocalizations.
1:58 duration. Created in 2001. Digitally manipulated and detuned electric guitar, vocals.
0:36 duration. Created in 2001. Reversed guitar solo over a distorted rhythm guitar track.
11:06 duration. Created in 1996-2001. Electric guitar, electronic instruments, and tape manipulation.
1:37 duration. Created in 2000. Synthesizer, digital sound.
1:43 duration. Created in 1999. Multitracked electric guitar, vocals.
3:07 duration. Created in 1999. MJT: drum machine, electric guitar, keyboard, vocals. Steven G: lyrics.
3:03 duration. Created in 1999. Drum machine, trumpet, guitar, voice.
2:45 duration. Created in 1999. S Gordy: lyrics. MJT: keyboard, vocals.
14:00 duration. Created in 1997. Mark M: guitar. Peter M: drum kit. Steven G: keyboard. MJT: vocals, guitar.
2:46 duration. Created in 1997. Peter M: drum kit. MJT: guitar.
2:00 duration. Created in 1997. Peter M: drum kit. MJT: guitar.
2:34 duration. Created in 1996. Multitracked electric guitar and drum machine.
1:00 duration. Created in 1995. Direct input multitracked electric guitar.
0:45 duration. Created in 1995. Broken glass, hammer, voice.
5:26 duration. Created in 1994. Multitracked guitar and drum machine.
Q: What's the difference between music and sound art?
A: The terms can be arbitrary and a fine line between them can exist, but simply put, the important difference is in degree of control.
In my analysis "music" mostly refers to a pre-planned assemblage of sounds that are controlled and selected for pitch (and selected according to rules that relate one pitch to another), duration., velocity, and to some degree timbre, whereas "sound art" mostly refers to sounds that are combined like a collage without tight or specific controls over the above parameters (especially pitch and pitch relationships).
Imagine the contrast between a quarter-speed, delay-saturated recording of a car being crushed, and a Bach fugue, both in terms of the sounds produced and the compositional processes required; sound art, as opposed to music, can't be easily scored on a staff or piano roll.
There exists good sound art and bad music, but it remains that almost anyone can make sound art, whereas music requires the ability to discern and think about pitches and pitch relationships, and less importantly the ability to generate precise and formally consistent pitches on a musical instrument (although almost anyone can depress a piano key).
Finally, the culture of contemporary art often requests that sound art include some kind of conceptualism -- projects should be "about" something. While music is often themed and titled in some direction, the properties of the music itself (major key, minor key, fast, slow, complex, simple, kind of instrumentation, etc) conveys the primary artistic content; music is discernable, particular, and strong enough to stand on its own.